Product flow

From loose idea to living, exportable GDD

Mainloop connects key design decisions in a clear cycle: first you turn the idea into a living GDD, then validate it before prototyping, and finally use what development teaches you to iterate on the document.

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Not a game engine

Mainloop does not replace Unreal, Unity, or Godot. It organizes the design flow: idea, living GDD, validation, prototype, tasks, export, and iteration so development starts with less ambiguity.

Frequently asked questions

Why is it called Mainloop?

Because design does not end with the first GDD. The idea is documented, validated, prototyped, turned into tasks, exported, and returned to the GDD for iteration.

When should I validate the GDD?

Before prototyping or development. Mainloop helps review in seconds whether the idea, loop, mechanics, and risks are coherent enough to move forward.

Does the prototype replace the GDD?

No. The prototype tests GDD decisions and then returns learning to the document so it can keep iterating.

Does Mainloop export a complete game?

No. It exports support assets like images, datatables, and a base structure to complement development, not a finished complete game.

Turn your idea into a living GDD that improves with every loop

Mainloop helps you validate before development, move decisions into production, and always return to the document for clearer iteration.

Create my GDD