Mainloop AI

Game design enhanced with AI

Design your game in one place, from your first idea to the development handoff. Organize what you need, learn by doing and use AI to explore ideas and review your decisions.

Free trial: your first game with AI + 2 requests or changes within that game. For new accounts with a verified email, no card required.

From idea to GDD to your agent

You create and direct. AI supports you when you need it.

Mainloop in 10 seconds

  1. Idea

    Your game idea

  2. Prototype

    A complete GDD to start building

  3. Living design

    Connected GDD, LDD and modules

  4. Handoff

    Files and prompts for agents

  5. Iteration

    Your design evolves with you

The prototype is enough to start building. Mainloop prepares the design and handoff; the game is implemented in your project.

Why Mainloop

Design with context

Design changes. Context should not get lost. Three frictions appear in almost every project. Mainloop turns them into visible relationships and decisions you can follow.
Separated amber gears beside connected blue gears: relationships between game design decisions.
Common situation

Changes ripple outward

A mechanic changes, and systems, levels, progression, and rules may need to change with it.

What changes with Mainloop

Visible relationships

Mainloop shows those relationships so you know what to review before the design loses coherence.

Scattered amber notes beside an organized blue design notebook: game design context gathered in one GDD.
Common situation

Scattered decisions

Ideas, references, and agreements spread across notes, chats, documents, and old versions.

What changes with Mainloop

Your design in one place

Everything returns to connected modules: one source for understanding the real state of the game.

A closed notebook and loose pages beside an open blue GDD incorporating new design decisions.
Common situation

Outdated GDD

A static GDD stops reflecting the game as soon as scope, playtests, or implementation change.

What changes with Mainloop

An evolving GDD

The living GDD evolves with your decisions and preserves useful context for design and development.

One living GDD, one source

Your connected GDD

Your whole game design in connected modules: concept, story, characters, rules, worlds, audio and resources. From Prototype to GDD and LDD, with Development and Management to bring your decisions into your project and team.

Two ways to design

Start with the whole game, then explore every detail. Build your GDD’s structure in Live GDD: add elements by name and see how they fit together. Then develop each one in Modules. All in the same GDD.

GDD modules

Design modules preserve the intent of the game. Planning, implementation and presentation tools use it as their source of truth.

Prototype

Define the minimum playable prototype and its main tasks. Export the complete prototype with instructions for your agent, and add extra direction if you need it.

Mainloop tools

Your game design, in one place

Bring ideas, references and resources together, organize the work and prepare handoffs. Work across the modules with your game's context at hand, and use AI whenever it helps.

Design with AI

Connect your game's ideas and design decisions. Ask for improvements, review contradictions across your GDD and decide which changes to apply before you keep creating.

References and resources

Keep images, annotations, assets, audio and links alongside the design. Keep references at hand and see what each resource represents within the GDD and LDD.

Text and voice queries

Ask questions and request changes to your GDD from one place, without navigating module by module. Type or talk to AI to move forward with your game's context in mind.

Prompts for agents

Take your game's context into other tools. Copy prompts for images and agents, and prepare tasks, exports and a brief to keep building your project.

Loopa

Your GDD, always within reach.

Choose a module, element and field with Loopa’s nodes. Write the new value and confirm the change in your GDD.

Free direct editing. Optional AI for conversations and proposals; you choose what to apply.Open Mainloop and meet Loopa
Loopa
Blue-haired Loopa standing on her grid, helping you edit your game.
  1. characters
  2. Mara
  3. motivation
Direct editing · no AI

recover the memories of her island

Local editing example · No AI queries used

For people making games

A GDD for everyone

Anyone designing or developing video games can use Mainloop as a central tool for ideas and GDDs. Game designers, level designers, developers, artists and producers share the context, working solo or together.
Game design sketchbook showing a level map and mechanics sketches.
Game designer · Level designer

Design and levels

Define pillars, loops, mechanics and systems. Connect areas, layouts, puzzles and pacing to the game's intent.

Metallic blue game controller with code and testing cards.
Developer · QA

Development and testing

Consult rules and dependencies, organize tasks and prepare materials to build. Record tests and evidence to review the design.

Lighthouse concept art references with headphones and a metallic blue paintbrush.
Art · Narrative · Sound

Art and content

Connect characters, story, visual references, assets and audio to GDD decisions and LDD spaces.

Game production plan with tasks and coordination tiles.
Producer · Direction

Production and direction

Coordinate the team and tasks around the same design. Use the brief to present the game and align the scope of each handoff.

Mainloop for you and your team

Subscriptions

A personal subscription for your projects, a Studio for your team and Academy to learn game design.

Design with Mainloop

From your idea to your game design

Start designing my game

Mainloop on LinkedIn

Game design is worth sharing.

Ideas, decisions, and lessons in game design. Join the conversation on LinkedIn.

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